freetrav ([personal profile] freetrav) wrote2006-03-20 10:36 pm

Game Design Question #1

Assume that there is a card game that requires six suits in the deck. Obviously, as long as one does not need more than thirteen unique values per suit, four of the suits can be taken from any standard deck of cards.  The other two suits, however, will need new symbols, and possibly a new color as well. Ideally, these new symbols/colors should fit in, stylistcally, with a standard deck of cards. So, the question: What should the symbols be, and what color(s)?

[identity profile] dmmaus.livejournal.com 2006-03-21 04:02 am (UTC)(link)
If I was doing a card game with 6 suits, I wouldn't use the traditional 4 and add two more. I'd design six from scratch. I'd use six different colours, and not use symbols at all.

However, if I was to answer your question as opposed to what I think you should really be asking, I'd use something like:
red diamonds
red hearts
black spades
black clubs
gold fleurs-de-lis
gold acorns

German decks use hearts, bells, leaves, and acorns. There's also the Tarot suits of cups, coins, wands, and swords if you're after more traditional symbols.
kengr: (Default)

[personal profile] kengr 2006-03-21 07:34 pm (UTC)(link)
Many Tarot decks use pentacles instead of coins.